The result is that you should find yourself eating dirt less than in previous games.įast reflexes can give you a second chance this time around
![mx vs atv unleashed 2012 mx vs atv unleashed 2012](https://hisgames.org/images/144/mx-vs.-atv-unleashed.jpg)
Take too long and they’ll fall from their bike. Nail this fast enough and your rider will regain control. This time around, an on screen prompt comes up telling you to move the rider control stick in a set direction. Landing a jump badly won’t automatically throw you from your bike as it did in previous games. Part of this new “reflex” control system also includes a much needed stack avoidance feature. You feel much more involved, as you have to simultaneously focus on the bike, track and rider, shifting your weight to meet the demands of the track. It sounds complicated, and at first it can be, but once you start getting the hang of it, it becomes very rewarding and pretty much second nature. Its used for fine tuned cornering, control over bumps and pre-loading for jumps. The left stick controls the bike and the right stick controls the rider, allowing you to shift your weight. This is still true of the latest game, but this time bike and rider are not simply one entity – you now have the power to manipulate both. The key to getting good at previous MX games, was to learn the lines and jumps of the courses, maintaining a decent average speed. That may not sound like much, but the dual stick control system really changes the gameplay for the better. You still have the same selection of off road vehicles that you race on a variety of off road courses, but there is a change to the tried and tested formula in the form of a new control system. However, reflex is here, and this time it actually feels like a new game. If you played mx vs atv untamed, you’ll know that its very much the same game as unleashed was before it.
![mx vs atv unleashed 2012 mx vs atv unleashed 2012](https://i.ytimg.com/vi/S0PabE1QILA/maxresdefault.jpg)
Some worth while control improvements finally adds some innovation to a stagnated series.Ī great new control system – well designed tracks – a decent level of customisationįlat progression – Erratic difficulty due to unforgiving handling physics